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| GamePlasma » Reviews » Keepsake Review |
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Keepsake |
Windows PC |
Adventure |
March 31, 2006
Keepsake Review
April 21, 2006 by Jillian Ryan by Jillian Ryan - April 21, 2006 After picking up its box, one might ask, "What exactly is Keepsake?" The answer: a third person Myst-style point and click puzzle game. Keepsake is truly entertaining and challenging… if you’re a thirteen year old girl with a lot of time on your hands. Point and Click Keepsake places you in the shoes of Lydia, a teenage girl who was recently accepted to the magical Dragonvale Academy. Upon arriving at the academy though, Lydia discovers that everyone has mysteriously disappeared, including her best friend Celeste. After coming across Celeste’s most treasured keepsake, Lydia is sure that something horrible has happened to everyone and it is up her to solve the mystery of Dragonvale Academy. Pre-rendered backgrounds usually mean one thing: beauty. Keepsake has simply stunning backgrounds with compelling lighting and shadows that fill out the environment. Every single room or piece of forest is eye candy. Everything is lush and I caught myself stopping and staring at the background more than a few times. The lighting is nothing short of dynamic. It adds a 3-D feel to everything and truly engages the player into their surroundings. Voiceovers usually instill hope that a game will have a bit more dimension to it. Sadly the voiceovers in Keepsake leave the player wanting more. Lydia is quite monotone and sounds more like a record then a lost desperate teenage girl. The other NPC’s you encounter also have voiceovers, some better than others. For instance, the peddler you frequently come across has a goofy Italian accent, which helps round out his character. If there had been more time spent on the voices then Keepsake would have surly drawn me more into the story, yet instead it had me rolling my eyes every time Lydia said anything. I can admit I honestly fell asleep at the computer playing Keepsake. The game is not terrible and is defiantly not the worst game I’ve ever played. Yet, it lacks in interesting music and any form of action or even suspense. Even the puzzles which were meant to define Keepsake in the genre failed to meet expectation. They were easy and were too far spaced out, making the player simply run around looking for things to do. The repetitive nature of the game only deducts more points from the fun factor, making Keepsake lean more towards the boring end of the scale. The beauty of the environments stands out above all other factors of the game. Everything is done with an incredible amount of detail and devotion. Simply running around the castle grounds was a sight to behold. The leaves on the trees, flowers around the path, everything jumped out with lush vibrancy. I thoroughly enjoyed the visuals of Keepsake and would recommend it to anybody with an eye for detail and beauty. A game that rivals Myst in sheer beauty is definitely worth a look.
Not the Best, Not the Worst Keepsake may not be a big hit among older or more seasoned players, but for the up and coming young ladies out there, it hits right on the money. With a heroine and a magical academy, female players that are a tad younger should feel right at home. Easy and comprehensive game play accompanied with enjoyable and painless puzzles makes Keepsake worth checking out, so long as you can overlook its small flaws. |
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