![]() |
Home | About | Contact Pause your favorite shows with DirecTV so it's game-on whenever you're ready! | ||||
|
| GamePlasma » Reviews » Plants vs. Zombies Review |
|
|
Plants vs. Zombies |
Windows PC |
|
Plants vs. Zombies Review
June 17, 2009 by Grant Fanning While best known for their casual gem-swapping game Bejeweled, PopCap Games, will undoubtedly gain notoriety for their new “tower defense” style game, Plants vs. Zombies. Gameplay The idea behind Plants vs. Zombies is simple: protect your house from an invading horde of zombies by planting a variety of plants to stop them. While simple at first, conquering each level in adventure mode will unlock a new plant which will assist in the slaughtering of the new breeds of zombies introduced after every round. The further you progress in adventure mode will unlock the mini-games, puzzle mode, survival mode and the zen garden. If you've played tower defense, or even if you haven't, getting a handle on the gameplay is simple. You have six rows in your yard in which zombies will invade while you must sow a variety of plants to stop them. You'll start out with a limited crop early on, but that is all you need when you encounter an un-diversified beginning horde.
Players (or Planters) will most likely find themselves not losing their home to the enemy until several levels in. The learning curve is extremely low, even for someone (me) who has not played a tower defense before. Even if you struggle keeping the zombies away, you have a huge line of defense waiting in the back if you're fauna end up falling: lawnmowers! Lawnmowers will eliminate an entire remaining row of zombies which most players won’t find out until the latter levels because of the game’s generous learning curve. After a fairly effortless introduction with the game's first couple of levels, you'll soon have to amp up your tactics as more challenging elements are introduced. Night falls and you'll no longer be able to use the sun loving plants to which you're accustom, and you'll no longer be able to collect falling sunshine. Mushrooms are introduced into the fray and as you progress further, zombies will start to invade your swimming pool and you'll have yet another avenue to defend. You'll come across gravestones and fog which make your fight more difficult, but you'll be rewarded with new plants to combat these new elements. However, your limited number of seed slots hampers your tower selection, adding another degree of difficulty.
While it is quite fun zipping through the levels, one can't help but grow tired of the reward system in adventure mode. You'll earn a new seed to plant to combat the one new enemy type that is thrown at you, and the process simply repeats after every level. There are honestly several seed types that you will never have to, or want to plant. Sooner or later, you may find yourself yawning with adventure mode, with no real desire to complete the game. Sound The only notable thing in the sound department that may strike your nerves is that it sounds like PopCap ripped the Facebook chat pop sound to use as the seed popping noises that are all over this game. You're going to find yourself Alt-Tabbing back to your browser the first few times you play this game if you are a frequent user of the social network site. Other than that, the sound effects are simple and clean. The grunting and growling of the zombies as they approach are, well...cute. You'll get a snippet of Michael Jackson's “Thriller” as a familiar dancing zombie dances toward your house with his crew. The music is very unassuming but does not get repetitive despite the limited selection.
PlasmaFactor PopCap Games managed to produce a simple and addictive game that won't take up too much of anyone's time. Not only that, but being priced at $9.99 doesn't hurt either. Value is the keyword here, and if you're like me, you'd need a break from all the FarCrys, Halos, WoWs, and Call of Dutys that take up so much of our time. Simply having a game that you can jump on for 5 minutes before work is a pleasure in the world of more complex and time consuming epics. Conclusion |
||||||||||||||
| Latest Games | | Split Second - Mafia II - Breach | |
| Latest Previews | | [PAX East] Split Second Preview - [PAX East] Mafia 2 Preview - [PAX East] Breach Preview | |
| Latest Reviews | | The Tarots Misfortune Review - Dantes Inferno Review - Alien Vs. Predator Review | |
| GamePlasma.com | | Home - About - Contact - News - Games - Reviews - Previews | |
| Platforms | | PC - Xbox360 - Wii - PS3 - PSP - NDS - Mobile | |
| All Original Content ©2003-2011 GamePlasma Network. All Rights Reserved. | Site Map | Privacy Policy | A Bradshaw-Kimbrel Company |