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Blitzkrieg II: Fall of the Reich |
Windows PC |
Strategy |
February 20, 2007
Blitzkrieg II: Fall of the Reich Review
June 13, 2007 by Ryan Mandarino Who sat around a table and thought, "I know what gamers want. They want a Real Time Strategy game set in the World War II time period." Well, CDV and Nival Interactive did just that. The two companies have teamed up and given gamers everywhere the chance to take part in this epic war, again, with Blitzkrieg II: Fall of the Reich. Who will win this time? Blitzkrieg II: Fall of the Reich is a stand-alone expansion pack so the original Blitzkrieg II is not needed to play this game. Also, if you had a chance to play Blitzkrieg II, don’t expect any major additions with this one. As it is with most expansions, you get to play around with more vehicles on more maps. The campaign mode from the original has also been extended, but again nothing spectacular. You have the option of playing through the German or the Soviet Union Campaign. Now here comes a surprise. As the Russians, it is your goal to break through the German defenses and ultimately win the war. If you decide to play through the German campaign, then you must stop the advance of the Allies at all cost. Kind of has a familiar ring to it huh! The game itself is in 2D while the units and buildings are in 3D, not uncommon for RTS games these days. While the detail on some of the units is nice, all the maps start to look and feel the same. I would have loved to have seen a tweak to the graphics engine, but it was just not there. One of the nice touches to the game is the explosions and the destructible environments. There is something wonderful about leveling an entire forest with your tank squadron. In the end, the graphics are just enough to put you into the WWII mood, but may not keep you going through till the end of the war. As with the rest of the game, don’t expect anything inventive or new. Sure the explosions sound pretty ok, but the music does not make you want to win the day. Your probably better off turning the sound all the way down and just playing whatever music gets your blood pumping in the background. The insane difficulty the game presents really takes most of the fun away. I do not know about you but if I only had 100 men in my squad, I would not want to waste half of them so that I could scout out the gun destroying my army. If you have the patience to learn the extensive control scheme, you may very well find this game to be fun and challenging. Believe me when I say that I am getting tired of writing about the difficulty level this game presents, but it’s really the stand out point for the game. This alone would be enough to turn off any casual gamer looking to have a good time. I would have liked to seen an update to the original Blitzkrieg II's graphics engine and maybe some kicking music added, but alas, rarely do I get everything that I want.
The war is finally over If you have never played the original or don’t have much experience with RTS games, then stay as far away from this game as possible. I would not want one game ruining an entire genre for any gamer. For the player that enjoy RTS games and love a challenge, I would say pick it up and takes multiple breaks so no monitors get broken in a challenging rage. |
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