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| GamePlasma » Reviews » Guilty Gear XX Accent Core Review |
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Guilty Gear XX Accent Core |
Nintendo Wii |
Fighting |
October 15, 2007
Guilty Gear XX Accent Core Review
March 10, 2008 by Corey Caudill Accent Core is the latest incarnation in the Guilty Gear series by Arc System Works. Accent Core gives fans of the series more of what they loved from the old versions with added content for you to enjoy. One notable difference with accent core is that the Wii allows gamers to take advantage of the Wiimote and Nun Chuck combination, instead of just having to mash buttons. Gameplay Accent Core has your usual style arcade mode play through. You are given the choice of beating it with every character and unlocking different images or colors. The AI in arcade mode is rather slacking, those who do spend time learning and practicing combos will find no chore in beating the game on the hardest difficulty. However the final boss battle can be frustrating at times and always has been since X2 came out. However casual fighting game players will enjoy going through arcade mode and challenging themselves with increasing the difficulty.
Graphics Keeping true to the series, Accent Core is a 2-D fighter and delivers. Moves are more flashy than ever and have smoke and explosion effect that please the eyes as much and makes trash talking to your friends that much more enjoyable. Some of the older moves were also redone and look better than ever. Character models are pretty much the same as the previous version, but they’ve just added new color schemes for this version. Stages get a face lift in this version and add a fresh new look to the stages you’ve already liked. For example Eddie’s Hell stage, has blood trail your character as you as you make your assault, which brings a smile to my face every time I see blood follow my next attack. Sound I’ve always loved Guilty Gears audio tracks, adding metal into any fighting game is an instant win. What was interesting with this version is that the sound was completely redone and rerecorded. Everything from the announcers to the characters themselves have been switched with new actors or previously unused audio samples. This is a very interesting move on the developer’s part since they have kept the same sounds since Guilty Gear XX, this was a risky move on their part, but it has paid off. The new sounds were interesting to hear after listening to the same ones since XX and gave gamers new vocabulary to try and decipher what the characters were saying. PlasmaFactor I would have to say this game’s PlasmaFactor, is and has always been, its competitive play. With the new tweaks in gameplay and rebalancing of characters, it will regain the interest of many die hard fans who may have become bored with the series. The pressure and intensity of playing in a competitive group of people is as high as ever, making this game extremely fun. Even if you aren’t extremely competitive, Guilty Gear has always been an intensely fast paced and flashy fighting game, which can keep a casual gamer playing for a long time. Conclusion This game is a solid fighter. Though it may lack some things that many people see in a traditional fighting game, it makes up for it with its trusted formula of competitive play. The rebalancing of characters and the new tweaks on gameplay, give players a new way to alter their gameplay style. With its enhanced graphics and remastered sound, Accent Core is sure to catch your attention even if you are not the one playing. Whether you are a casual or serious gamer, all of these factors added up should be enough for you to stop reading and pick this game up for your collection. |
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