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Pirates of the Caribbean |
Windows PC |
Action Role-Playing |
June 30, 2003
Pirates of the Caribbean Review
August 15, 2003 by Dave by Dave - August 15, 2003 I had just finished watching a fantastically fun movie from Disney called Pirates of the Caribbean (herein referred to as PotC) with my daughter. With the thirst for adventure still at full tilt, I ran out and purchased the game from my local gaming store (no big box superstores for this gamer). Even with the horrible experience that was Enter the Matrix, I was looking forward to this game from its Sea Dogs II days. Here was what I expected prior to playing the game for the last couple of weeks: Pirates of the Caribbean places you into high seas adventure as Captain Nathaniel Hawk. You start off with a small, damaged ship with a meagre cargo in a lovely little port town called Oxbay. Right off the bat you are given the option by your first mate to take part in a tutorial. I strongly recommend that everyone who plays this game take the time to go through the tutorial and learn the various functions of the game. Not because the controls are hard to master, but they are clunky at the best of times and downright bewildering at the worst. They are so far out to lunch that I couldn�t be bothered to re-map the keys; I just kept the manual open on my desk for quick reference. After a couple of hours (hey, I�m not a young guy anymore) the controls became a little more intuitive but were still a pain sometimes. Thanks to a robust game engine and a team of talented artists, the graphics in PotC are nothing short of jaw dropping. While I could go on and on about lush landscapes and excellent character models, the screenshots accompanying this review could easily save me a thousand words apiece. I will however, tell you about the things the screenshots can�t show you. Long grass sways as you walk through it, insects flutter aimlessly about in the warm Caribbean breeze and lizards and rodents scurry about underfoot. It�s the little things like this that truly make a game environment feel alive. The towns, from little outposts like Oxbay to the large towns like Redmond, each have a distinct feel and make you believe that you are on the Caribbean frontier. Weather effects are also well done and you will find yourself travelling through fog, storms and all times of day. But as nice as the graphics on land are, the ocean-based graphics steal the show. The opening theme and the scripted/ event music are suitably piratish and well written. There isn�t much to write about when it comes to sound in PotC as the game is a much more visual experience than an audio one. If this were a first person shooter game, I would have been disappointed. I would expect to hear the cannonballs or pistol shots flying past me and sinking somewhere in my dresser behind my computer desk. Things like 5.1 dts and EAX are not required and the game sounds just as good on 2 speakers as on 5. The sound is still pretty much bang on, with thunderous cannons and the clash of metal on metal coupled with the gorgeous graphics, really bringing the game to life. The only fault that I found was that sometimes the scripted music would start up before I could see the danger waiting ahead for me. While not a huge issue, it did take away the surprise factor from a couple of the encounters. Although a single player game in the purest sense, it would have been great to see some sort of multiplayer feature for PotC. The only thing that I can think of that would be better then fighting off pirates single-handed, would be doing it with a friend. But still, I went into this expecting a fun single player experience and I got one. Replay value ranks highly in this title due to its open-ended style of play. I haven�t even finished the game yet, but I will� Once I get the loan sharks off my tail and figure out how to repair my standing with the French Navy. Well, what can I say? This game caught me off-guard in not only its sheer size, but in just how fun it was to play. Like Morrowind, this game will inhabit my hard drive for quite some time. I still have to become the most feared pirate captain in the Caribbean. This game should be a reason for publishers to look at getting some more action/adventure games out there. Computer gaming is all about having fun and escaping the problems of the mundane world for a couple of hours (or an entire weekend if the wife/girlfriend is out of town). PotC is one of the most entertaining games I have played to date and I don�t impress easily. I would like to take a couple of lines and congratulate Akella and Bethesda Softworks. You guys put out a great game and really impressed the pants off me. I am not, by any stretch of the imagination, an easy gamer to please so understand that when I give this game two thumbs up, it deserves every thumb coming it�s way. |
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