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Mario Golf: Toadstool Tour |
GameCube |
Golf |
July 29, 2003
Mario Golf: Toadstool Tour Review
October 10, 2003 by Jody by Jody - October 10, 2003 Unlike most golf games, Mario Golf: Toadstool Tour was designed differently � first as a Mario-based Adventure game then as a sport-style golf game. By doing this, they have succeeded into making me love this title over every other golf game. The original Mario Golf for the Nintendo 64 was a classic � it defined the genre of �Mario Golf.� Now that the sequel is here, can it revamp it? Mario has done everything! At the core of Mario Golf's greatness is its gameplay. Ridiculously addictive and heavily polished, Mario Golf combines all of basic elements of golf and makes them fun. Despite not being a simulator, there is still quite a bit of depth here. I knew very little about golf going into this game, except what I learned from Sim Golf. I assumed that to make things easier Nintendo would do away with such a complex element of real traditional golf, but I was wrong. There are more than a dozen clubs in this game, ranging from woods (1W, 3W and 4W) to wedges (AW and SW) and irons (3I through 9I). The graphics are awesome, simply put. Character models for the Mushroom Kingdom casts have never been looked nicer. Shiggy told the press that certain games will be reusing character models for Gamecube games to reduce development time. While I haven�t seen any of that taking place, I really hope another game uses these. The animation is incredibly detailed. You can see your player breathing on a regular basis, which is just cool. Different reactions are given to characters depending on how well they did on the hole. And 'reactions' is an understatement. If Mario got a birdie, he'll do a double back flip and flash his classic victory sign. They're fun to watch, and serve as some motivation to do well. Repetitive at times, but it's Mario we're talking about. Although the music is certainly competent, it�s not quite on par with the wonderful visuals. Original Mario tunes are used well, if a bit sparsely; the classic underground theme certainly ranks up the suspense on birdie attempts. But all the original music, while well composed and fitting with the theme of the game, is ultimately forgettable and sometimes a little repetitive. Since the actual gameplay in golf games are generally very similar, it�s usually the course designs that set these games apart. In this respect, Toadstool Tour is like no other game of golf around. While the first few courses are what you�ll typically see at your average golf resort, they eventually begin to draw from the wealth of Mario Bros. concepts to make course designs that are supremely imaginative. As if bunkers and water hazards weren�t bad enough, now you have to deal with Thwamps and Chain-Chomps! The most inspired addition is the warp pipes. Shoot your ball into one, and it�ll pop out of the other of the same color. But while they can offer a very nice short cut, miss getting your ball into the pipe and it�ll likely end up in a very bad spot, as most warp pipes are surrounded by various hazards and uneven terrain. The camera is easily the worst aspect of the game. It�s not entirely terrible, mind you, but it does prove itself to be rather unintuitive on a number of occasions. Since you can only move it along the trajectory of your shot, it can be difficult to get a good read of the entire course; it�s particularly annoying in courses with warp pipes, since it sometimes makes it a hassle to see where each pipe leads. Putting has camera problems of its own. You can never take your character off-screen or make it transparent, so some characters come with an innate handicap�for example, Birdo�s large snout or Donkey Kong�s bulbous hand obscures your view of the hole unless you zoom the camera in closer to it.
Mario Golf is a sport of its own. Mario Golf is a refreshingly simple yet deep adventure. Fans of golfing games should eat this title up. Even if you don�t think that golf is your kind of thing, give it a rent. You might just get hopelessly addicted, like some people I know. Camelot did it again, and this time, there really is no room for improvement. |
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