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Need for Speed: Underground |
Windows PC |
Street Racing |
November 17, 2003
Need for Speed: Underground Review
November 23, 2003 by Jody by Jody - November 23, 2003 Developed by Electronic Arts, Need for Speed: Underground takes the fastest street cars, the mix of performance and visual parts, and the most sophisticated racing system and throws them into one! Create and race your dream car against racers online or against the computer or spend countless hours customizing your car! With Need for Speed: Underground, your street racing dreams will come true. My dream Supra! Underground shows there's adaptability to go along with the talent that made Hot Pursuit. It's a different style of racer -- faster, drifter, and a lot tougher, with less emphasis on shortcuts and more on driving skill -- but it shares the same qualities that made the last Need for Speed successful. The controls are solid and responsive, always, and the track designs are laid out with logic and intelligence, to challenge good drivers in tight corners and reward you with some all-out speed in the straights. It's a shame to pass by the scenery that fast, too, because this is one of the best-looking games on the market today. The architecture in the background is top-notch, full of depth and variety, but it still wouldn't look like much without the deft mix of light sources on top of that. And then between that and the viewer's eyes, the filtering effects give the lighting a diffuse, realistic look that's eerily reminiscent of a real city at night. It's not like the simple blanket filters over something like The Bouncer, but a more selective effect that accentuates the sense of speed remarkably. Great sound, but very limited. As for the soundtrack, well, your mileage may vary. I understand the reasoning behind EA's choice of tracks (licensed modern rock, punk, and hip-hop), even if I don't enjoy the end result. Like almost any racing soundtrack with vocals, unless they're vocals by Takenobu Mitsuyoshi, it wears out its welcome well before the championship concludes. Personally, I would have licensed an all-electronic soundtrack, like the original SSX -- beats and engine noises would have provided more than adequate backdrop for the races. Last year's Hot Pursuit 2 showed that Black Box could make a solid racing game. It wasn't perfect, but the seeds were obviously there -- it had a good balance of hammer-down speed and finesse in the curves, and fun track designs with a laid-back style. Its car chases showed a knack for setting up a compelling racing challenge, not too difficult and not too easy. Despite how much I truly love this game, it has some of the biggest annoyances of any game I have ever found. First off, when you wreck your car, even in the smallest flip, it takes thirty seconds to show you how it flips in slow motion. Meaning, if you barely clip the backend of a taxi, your car is going to fly up in the air really high and spin/flip for another 30 seconds. This tends to really piss you off. Another thing is the AI. As smart as they may be, I find it very annoying how they are made just after you. Every upgrade you throw into your car, they do also. What is the point of that? Also, I can understand that people can have great driving skills, but to maneuver through traffic like they do without even touching anything (unless I am near) is simply ridiculous. I don�t see how they can be so perfect, and with me using a steering wheel and braking every second, still seem to smack the walls. Don�t get me wrong though, the game engine is one of the best that I�ve seen in the racing game genre ever, it�s just that I hate the fact that I can�t be secretive with my parts on my car. I mean... What do they do? Put a tracking device on my car and monitor everything I install so that they can do it to their car also? What happens if I decide to play through the entire game with a stocked car? Why even upgrade performance parts at all?
This game deserves to be owned. This is the best arcade racer on the market today. It's the best one in years, better than Burnout 2 and the last Hot Pursuit. It's up there on the podium with Ridge Racer Type 4 and Daytona USA 2, contending for the title of very best ever. Whichever way you play it, though, you won't be disappointed. In a year without Gran Turismo, and in a world where Ridge Racer has pulled into the paddock for good, Need for Speed is the undisputed king of the street. |
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