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| GamePlasma » Reviews » Max Payne 2: The Fall of Max Payne Review |
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Max Payne 2: The Fall of Max Payne |
Windows PC |
Shooter |
October 14, 2003
Max Payne 2: The Fall of Max Payne Review
December 7, 2003 by Brad by Brad - December 7, 2003 Adding yet another game to their arsenal, Rockstar Games recently released Max Payne 2: The Fall of Max Payne on October 15th. Max Payne 2 could be classified as an all-time great if it weren�t for but a few faults. Once you start playing this adventurous, �film noir love story,� you won�t want to stop until you have beaten it, which unfortunately doesn�t take very long. From the makers of GTA brings this... From the beginning, you will feel as if you are playing an advanced version of Grand Theft Auto. Not for the story line, variety, or car driving, but for the overall shooting feel. You may be thinking, �Then why don�t I just go play GTA and save myself some money?� The answer to that is easy to see after playing for a few short minutes. You feel in complete control of your character and have a variety of options for attacking. You could chose to charge your enemy, sneak up on them, hide from them until they get to you, or use the enemy-fearing �bullet time.� Bullet time is a mode you can enter that slows the game down and where you can make dives or just get an edge over your enemy by blasting them before they get a chance to shoot you. This �bullet time� is the saving grace of Max Payne 2. With great special effects and animations, the graphics of Max Payne 2 are simply brilliant. The levels are the nicest of all due to their interactivity, nice details, and great textures. For example, you can turn sinks on, operate soda machines, and open most cabinets and furniture without the graphics or flow being interrupted in any way. In bullet time, the graphics seem to become even better as you see each bullet rushing towards you, or hopefully, towards your enemy. This is because you experience them in a slower, seemingly richer form. Although very limited, the soundtrack of Max Payne 2 has quality. During action, you won�t hear much music but that doesn�t matter due to your concentration on the game and the action itself. All of the small extras such as television sets, faucets, coffee makers, footsteps, and the swallowing of pills are very smooth and rich. As for the weapons, the guns sound great and their name can be determined by only the sound of their firing. Just as in graphics, bullet time seems to have an even more enhanced sound to it. In addition to the outstanding main single player portion of the game, you also get to experience a few other game modes when you complete the single player. When you beat the game, you are able to play it again at a harder level. �New York Minute� is also available. Here, you simply try to get through the level as quickly as possible. You also unlock �Dead Man Walking,� where you are restrained to a relatively larger area in a map and have enemies continuously spawning in different areas that try to take you down.
Add this to your christmas list. Although short, Max Payne 2: The Fall of Max Payne is well worth the money. With its great graphics and sound, it makes it one of the top action story games out there. I highly recommend this game to you even if you are not sure if you like this style of game play. Rockstar Games can be happy to add another great title to their already impressive line-up. |
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