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Tony Hawk's Underground |
GameCube |
Skateboarding |
October 27, 2003
Tony Hawk's Underground Review
December 9, 2003 by Brian by Brian - December 9, 2003 Ever since its premiere on the Playstation, the Tony Hawk series has been dubbed a classic. Combining superb gameplay, silky-smooth graphics, and a variety of skateboarding themed songs from various genres made it a smash hit with more than just skaters. Now with the fifth installment of the series finally here, will it live up to the previous installments? No doubt. Gameplay If you are familiar with the Tony Hawk series, you already know what the game consists of. The only thing that is significantly different is the Story mode. What makes the story mode different in Tony Hawk Underground (T.H.U.G.) is that now there actually is a story. In Story mode you create your own skater, starting out as a punk kid from New Jersey and making your way to becoming an amateur and eventually you will turn pro through 27 chapters. During each chapter you must complete several goals ranging from collecting items, scoring high point combos, and even car chases. While most of them are at least somewhat important to the story, quite a few of them seem like busy work. Luckily you don�t have to do them all to progress, unless you choose the hardest difficulty (I played through it on Normal), so if you can�t beat a challenge or two, don�t sweat it. Just do the easy ones. One thing that really bothered me about story mode though, is the car physics. They are quite literally the worst physics I have seen in a game� ever. Still, its not a car game, but that is very annoying. The Tony Hawk series has always had good graphics, and T.H.U.G. is no different. The character models and textures were both very well done. Furthermore, the animation and cut-scenes are silky smooth, which just adds to the excellence of the game. However, the graphics are not perfect. For example, there appears to be nothing in the way of lighting, which was a disappointment. Other than that though, the graphics in T.H.U.G. are quite adequate. One thing that has always stood out to me in the series was the music. Unlike most games, which usually have techno music of some sort, Tony Hawk always has a wide variety of bands and rappers on their soundtracks. This version�s soundtrack consists of dozens of artists ranging from Kiss, to Nas, including many lesser-known artists as well. And even though most of it is not my type of music, some of it left me hearing it in my head hours after I had shut off the game. Again, there isn�t really anything to complain about in this section. The game is extremely fun. What else can I say? Whether you are playing by yourself to kill some time, or playing with some friends in multiplayer, its damn fun. There is nothing like pulling a 40,000-point combo at the end of a round to beat your friend by a couple hundred points. Ok, maybe there is, but still, its fun! There is quite a bit more to the game than all that was mentioned above. First of all there is the Create a Skate Park feature. It allows you to create your own park chock full of whatever the hell you want whether its tall buildings to trick off of, rails to grind on, ramps to fly over, plus a bunch of other stuff. Unfortunately, there aren�t many new items to place in your parks from previous versions, and the major flaw with the Create a Park system is the limit on how much editing you can do. I believe it has to do with file size, and it limits you to having to make small, somewhat crappy parks as opposed to what I wanted to do, a big, extremely awesome park. That really drags it down.
Final Thoughts Tony Hawk�s Underground is easily the best iteration of the series to date. If you enjoyed any of the previous versions, you owe it to yourself to go pick this one up. Hell, even if you have never played a Tony Hawk game, at least go rent it. You will not be disappointed. |
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