![]() |
Home | About | Contact | Our Staff | ||||
|
| GamePlasma » Reviews » Evil Genius Review |
|
|
Evil Genius |
Windows PC |
Real-Time Strategy |
September 28, 2004
Evil Genius Review
October 10, 2004 by Brian Callam by Brian - October 10, 2004 Have you ever wanted to build an underground lair on a remote uninhabited island from which you can devise your devious plans for world domination? How about controlling an armada of minions to do your evil bidding? Well, thanks to VU Games and Elixir Studios you can do just that with their new game Evil Genius. The same thing we do every night Pinky, try to take over the WORLD! Evil Genius is like a blend of Dungeon Keeper, The Sims, and an Austin Powers movie. In fact, one of the three Evil Genius� you can choose looks remarkably similar to Dr. Evil. When you first begin the game you pick your Evil Genius. Aside from appearance, the only difference between them is the henchman you start out with. After arriving on your island, you will have to construct a base out of the mountain and begin your quest for world domination. I hope you have a lot of free time By the end of the game you will be able to build your doomsday device, and purchase a new island if you are tired of the deserted mountain. Getting to the end takes a long time though. As cool as all these things sound, you will be spending most of your time waiting for and watching your minions do things. Simply building a new room can take up to a minute or more because they must first go to the strong room and get a briefcase full of money, then bring that to the boathouse or helicopter pad to purchase dynamite, bring the dynamite to the new area, blow up the rock, and then construct the room. Purchasing items is a similar process. Unless you are very patient, the game can feel like a chore at times. While Evil Genius may not be the greatest looking game out there, it simply oozes with style. From the synchronized scuba divers in the load screen, to the objects and characters themselves, everything fits the comical feel of the game well. All the items are detailed, and look pretty much how you would expect them to look. You must employ the worlds best janitors because all the floors in the game are super shiny and have a cool reflecting effect on everything in the room. The sound effects in Evil Genius are fantastic, and the music is great as well. Each individual object will make its own sounds, some of which can�t be heard unless you zoom in all the way, and they are comical just like the rest of the game. Your control center panels will make various beeps and buzzes, the giant laser will, well, sound like a giant laser, and your power turbines will whir. Speech in the game is very much like The Sims, because people do not speak a real language. Instead, they speak in a variety of nonsensical syllables that allow you to imagine what they are saying, although in some cases their gestures are pretty suggestive as to what they are saying.
Not for everyone, but still good. Evil Genius certainly isn�t for everyone. Unless you have a lot of free time and patience, you aren�t going to get a lot out of this game. In fact, you will probably become bored of it quickly. If you are like me though, and can stand to wait for things, its definitely worth the purchase. In that case, the game will provide you with hours and hours of fun. The game has a lot of potential for expansion as well so don�t be surprised if you see an expansion pack for Evil Genius next year. I know I�m hoping for one. |
||||||||||||||
| Latest Games | | Alien Vs. Predator - LEGO Indiana Jones 2: The Adventure Continues - The Tarrots Misfortune | |
| Latest Previews | | The Tarrots Misfortune Preview - Need for Speed Shift Preview - NHL 10 Preview | |
| Latest Reviews | | Alien Vs. Predator Review - LEGO Indiana Jones 2: The Adventure Continues Review - Army of Two 40th Day | |
| GamePlasma.com | | Home - About - Contact - News - Games - Reviews - Previews | |
| Platforms | | PC - Xbox360 - Wii - PS3 - PSP - NDS - Mobile | |
| All Original Content ©2008 GamePlasma Network. All Rights Reserved. | Site Map | Privacy Policy | A Bradshaw-Kimbrel Company |