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X2: The Threat |
Windows PC |
Space Combat Simulation |
December 3, 2003
X2: The Threat Review
March 23, 2005 by Zac by Zac - March 23, 2005 Though unpolished and ultimately flawed in some very big ways, there�s a good game on the X2: The Threat CD, it just takes a few hours to find it. In some ways, X2: The Threat plays a lot like Morrowind in space. There�s an enormous amount of freedom, enough to really get lost in. With over 100 space systems, dozens of weapons and ships, a number of rival empires, and multiple career options, (which can be mixed and matched at your leisure), be they bounty hunter, pirate, smuggler, transporter, law enforcement, or miner, you�re given the liberty to do pretty much anything you want anywhere you want. And depending on how successful you are, you may gather the funds to build your own empire, issuing orders to your trade, mining, or mercenary fleet from afar. You�ll even get your own space stations; whether you build them or buy existing ones. In fact, you can buy pretty much any station or ship you see. Additionally, as you grow in experience, you�ll be awarded with new titles and ranks, which give you access to additional missions, be they special bounties, special transportation requests, or just showing some VIPs a good time. In space, X2: The Threat looks quite good. While it takes quite a rig to run the game with every graphical option turned on, be it bump mapping, shadowing, or anti-aliasing, the game will still look respectable on a mid-range computer with a lot of the bells and whistles disabled. Most of the systems have vibrant colors and are crammed full of ships and stations. The ships and stations themselves are quite varied, as there are some radically different factions with radically different styles, and a number of ship classes (Carriers, Destroyers, Corvettes, various Fighter classes, Scouts, and a number of Transport classes). As far as the audio goes, there is nothing particularly memorable. The voice-acting is often below-average, and the game could use some more variation as far as insults go (and perhaps some slightly more explicit ones, there aren�t going to be a lot of younger kids playing this game). The music is aptly themed and often pleasant, though it won�t win any awards. X2 has all the requisite sound effects, which are like the music, good, but not incredibly so.
The Verdict Ultimately, X2: The Threat is an unpolished, but still enjoyable space-sim that will reward those willing to ignore the flaws and those patient enough to get past the slow start. That said, if you prefer a more story-driven or structured experience, you may find yourself overwhelmed with the depth and breadth of the game. |
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