![]() |
Home | About | Contact Pause your favorite shows with DirecTV so it's game-on whenever you're ready! | ||||
|
| GamePlasma » Reviews » Alien Hominid Review |
|
|
Alien Hominid |
GameCube |
Shooter |
November 2, 2004
Alien Hominid Review
April 10, 2005 by Ron Williamson by Ron Williamson - April 10, 2005 There is some fierce competition in games these days. With so many huge franchises such as Halo, and Grand Theft Auto stealing all the attention, it�s hard for independent developers to get their titles noticed. The Xbox has raised the bar in terms of graphics, and if your graphics fall short, so might your sales. Game play must be tight and the story must be intriguing. It must be intimidating for a start up company to match the standards set by those before them. The Behemoth has met that challenge with their debut release of Alien Hominid for the Nintendo Game Cube. Side scrolling shooters are nothing new to the gaming world. Anyone who�s ever played games has surely played one at some point. From Contra to Metal Slug, everyone can appreciate this classic genre. But Alien Hominid is not your everyday Shooter. The Behemoth has done a marvelous job creating new game play elements to keep this game fresh and enjoyable. Some of the more standard and expected moves are ducking and rolling from side to side. You can even knife your enemies if you are close enough to them. But the game also features such great moves as the ability to jump on an enemy�s back and bite his head off. You can also burrow underground and wait for someone to walk by and pull them underground with you, finishing them in a way that we are unable to see. The game even lets you carry enemies on your back and hurl them at other enemies. All of these unique features add such a new and interesting dynamic to the game. At first glance the graphical style is easily identifiable to anyone who has any sort of knowledge of the internet. The original version of Alien Hominid was made in Flash and was featured on the website newgrounds.com. Due to its success on the internet (over 6 million downloads) the creators decided to make a better version for consoles. This new version still looks like Flash animation, but are well polished and very smooth. They chose not to use many sprites for most animations, so the characters don�t necessarily look like they are fluid cartoons, but it adds to the stylized feel of the game and holds true to the original style of the first game. All of the graphics are very crisp though, and are very pleasing to the eye. One interesting thing is how well the backgrounds mesh with the foreground. Unlike other games in the same genre there isn�t a clear distinction between what is tangible for the alien and what isn�t, which is great and adds a lot to the visuals. The bosses are beautifully designed and all look great. As is typical, bosses can only be hurt in certain areas at certain times, but unlike games like Star Fox, where the vulnerable spots will flash colors, you have to experiment in this game to find the vulnerable spot. Put quite simply, the game won�t necessarily �wow� you when you look at it, but you have also never seen a game look like this on your home console before, and doing something different always demands respect. The second most important thing to your senses after graphics is sound. And again Alien Hominid comes through. The music in the game is pleasant and does a great job being in the background so as to not distract you, but it doesn't always support the game as it should. It does help set the tone for the level and give a sense of environment, but it is a little more like enhanced, catchy, elevator music. Part of that may be that sound isn�t as significant in this genre as it is in others, say Splinter Cell, but it does a good job for what it is. The Hominid actually barely ever makes a sound, which is ok, because he is so cute, but most of the other sound effects in the game are great. The screams of the FBI when they see you eat someone�s head, the knife sound is perfect, and other sounds like helicopters and cars fit well and are well done. The explosions in the game are sort of generic and could have used a little more time. The gun noises are also fairly dull and are not really worth noting. There is one song in the game, or in one of the mini-games actually, that is simply amazing. Why they didn�t use it for more of the game or spend a little more time on their other music is unknown, but this song, in particular, is awesome. Alien Hominid is a Side scrolling shooter. If you don�t like the genre, you might not like this. But if you like fast paced action, explosions, knives, guns, destroying the government, or having a good time then you just might enjoy this title. Form beginning to end it keeps you on your toes and you are always engaged. The graphics provide such a good feel for the game. The Hominid is so cute; He has numerous stances he performs at the end of each level, he has an infectious smile when he drives a car, and he is just so lovable. Seeing the death animations and seeing the reaction of the FBI and the Soviets to his attacks is always a laugh. Alien Hominid is the type of game that you can have a good time with if you just want to kill some time, or if you want to hone your reflexes and have a good time doing it. And even if you didn�t think it was as much fun, you still might want to play it again just to beat the part that you couldn�t beat before. If none of these reasons are incentive to buy then the $20 price tag should. Anything this cheap and this fun should not be passed up. EXTRA! EXTRA! Read All About It! Alien Hominid is a great game, full of fun and frustration. It�s a worthy game in of itself, and is certainly worth the money for just the story mode. But if you chose to play through the game you will unlock the mini-games and hats. The mini-games come in the form of a PDA. All of the mini-games are relevant to the story mode in some fashion. Not all of them are particularly �fun� but they are certainly cool to have, and you will find yourself going back to them fairly regularly. Aside from the mini games there are the hats. Throughout the game you can unlock new hats. These hats can be assigned to your hominid and he will wear it through the game as if it had always been programmed that way. They add yet another level of cuteness and originality to the game, enhancing it even more.
The Bottom Line The mini-games and hats are cool and all, but the one thing that makes Alien Hominid so fun is the multi-player mode, where you and three friends can all play simultaneously. Interestingly the game play doesn't really change and yet is still somehow quite hard. It is a lot of fun to go through the levels battling side by side. Though the game is still challenging, playing with friends does make it easier, but rather than being annoyingly hard sometimes, it turns into a simply fun get together. And who doesn�t like having a good time? |
||||||||||||||
| Latest Games | | Split Second - Mafia II - Breach | |
| Latest Previews | | [PAX East] Split Second Preview - [PAX East] Mafia 2 Preview - [PAX East] Breach Preview | |
| Latest Reviews | | The Tarots Misfortune Review - Dantes Inferno Review - Alien Vs. Predator Review | |
| GamePlasma.com | | Home - About - Contact - News - Games - Reviews - Previews | |
| Platforms | | PC - Xbox360 - Wii - PS3 - PSP - NDS - Mobile | |
| All Original Content ©2003-2011 GamePlasma Network. All Rights Reserved. | Site Map | Privacy Policy | A Bradshaw-Kimbrel Company |