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| GamePlasma » Reviews » Mario & Luigi: Superstar Saga Review |
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Mario & Luigi: Superstar Saga |
Gameboy Advance |
Role-Playing |
November 27, 2005
Mario & Luigi: Superstar Saga Review
April 22, 2005 by Ron Williamson by Ron Williamson - April 22, 2005 Disaster! The mushroom Kingdom is in trouble�again. The evil Cackletta has set a plan in motion to take over the world. First stage of the plan, steal Princess Peach�s voice. As Mario and Luigi, Plumbing Brothers extraordinaire, you are given the charge of recovering her voice and saving the world before Cackletta can complete her mysterious scheme. Get your thumbs ready for a work out as you dive into this action packed role-playing game. RPG�s have been around for years. Final Fantasy defined the genre and many games since have followed in its footsteps. The nature of competition forces people to create new and innovative ideas to set their games apart from the rest. Many different fighting systems have been created, each with its own characteristic quirk that makes it unique. One thing you don�t see very much these days in RPG�s is the use of a turn-based fighting system. Why? This is mainly due to that fact that it is quite unrealistic and doesn�t tend to be very exciting. Mario & Luigi: Superstar Saga uses a turn-based fighting system, but it manages to be neither boring, nor unrealistic. The only negative aspect of it being turn-based is that you can take as long as you need to select your attacks, and usually enemies aren�t so polite as to let you take your time defeating them. The main draw of this game�s fighting system is its ability to let you actively dodge or counter-attack. It�s not like other RPG�s where you select ahead of time to defend so you take less damage or you set it up so you automatically counter attack. During the battle you can actually finish entire battles unscathed by simply having good reflexes. While you are being attacked, depending on the enemy and attack, you can either dodge the attack or attack the enemy preemptively. This is done by pressing the A and B buttons for Mario and Luigi respectively. An icon appears over the appropriate characters head indicating the opportunity for salvation. Mastering this technique can prove invaluable as many of the bosses you will face are quite tricky and are difficult to defeat. This addition to the typical turn based fighting system makes for an engaging and exciting fight every time. As with most handheld games on the GBA this game uses Sprites exclusively. And we have all seen some really impressive sprite work in other titles, but it�s not really present here. The graphics are not bad, by any means, but they just don�t really strike you as anything new or impressive. The world is very stylized and everything fits together very well. It actually seems like it�s a plausible environment for this adventure to take place. Most of the levels have a certain platforming element to them, but aren�t typically too complicated. Everything in the game is very obviously what it is supposed to be and the sprites are crisp and everything is animated fairly well. The colors are rich and appropriate. There just isn�t a great level of detail. There are many things they could have added to the environment to make it a little less 2D. The world just seems very flat and manufactured. This does not detract from game play, however. The graphics are pleasing and are welcome and familiar to anyone who has ever enjoyed a Mario title. And if anyone were to have a gripe with the simplicity of the sprites, it is countered by the cornucopia of different sprites there are. So much of the humor and style of the game is achieved through graphics that they added tons of sprites to make it more believable. There were certain animations that aren�t repeated at all throughout the game, but are necessary for that situation. Somehow they manage to pull off many great expressions despite the simplicity of the sprites. Anyone who has ever played a video game, even the casual gamer, has to have played a Mario game at some point. So everyone will recognize many of the sounds in the game. The game does a great job of updating all of the classic Mario sounds while keeping them very true to the originals. The familiar �boing� of a jump, the pleasant �pop� when you jump on a Koopa Trooper, and the delightfully sinful �bling� when you get coins are all here, immersing you in Mario�s world. The music is good, but less nostalgic. It features an almost entirely new score, though many songs do remind you of other Mario games. The music, like the graphics, doesn�t really offer much in the way of originality or impressiveness. It does a good job giving breaking the silence, but that�s about as far as it goes. The only really good thing about the sound in the game is the effects. The effects also include the voice acting. Sparse as it may be, the few lines Mario and Luigi offer throughout the game also add a lot to the humor of the game. Hearing an �Oh yeah!� or �Here we go!� at the right times can really increase the laugh-factor of a good joke. And there are a few other true sounds in there, like Cackletta�s laugh, just for good measure. So where the game falls through in music, it makes up for in sound effects. Mario & Luigi: Superstar Saga is a great game. It features many inventive aspects of game play, especially in the battle system. It has a great atmosphere with inventive levels. The graphics, though a little bland, help create the world and make it really immersive. The addition of the platform elements into the world are a great feature. Though they can be a little annoying from time to time, what platformer isn�t guilty of being a little annoying? It does really add to the game play, making it a little more realistic than just walking from town to town. The puzzles in the game are usually simple, but they do add a little bit of fun to the game as well, and they don�t throw anything at you that you are going to get upset over. It�s all pretty obvious; you just have to figure out the best way to accomplish it. The fighting in this game is really where the money is. Even most real-time or active-time battle RPG�s aren�t as fun to play as this game. The addition of reflex based countering gives a whole new dimension to the game. Whether it�s solving a puzzle, super jumping up cliffs, or thwarting your opponents attacks this game is non-stop action and there is never a dull moment. Nothing is perfect, and someone will always have a contrary opinion to everything you ever do. No game developer serious tries to please every single gamer in the world. You would never finish your title, and even if you did, you�d be disappointed by someone�s disappointment. Alphadream Studios did a great job of pleasing a lot of people with this title. For people who think RPG�s are dull and slow paced, they will be delighted by the action packed fighting system and platforming aspects. RPG fans will delight in the familiar concepts of HP, turn-based fighting, and text-based dialog. There is enough of everything in there that I think most people, regardless of what you usually play, could find this game enjoyable. The few minor flaws this title has do not, in anyway, overshadow the great game play and enjoyable story.
Just do it Mario & Luigi: Superstar Saga is a hit. Even if you are really a mobile gamer, but you have or know someone who has a Game Boy Advance, give this game a shot. If you don�t know someone with a GBA go buy the GBA player for your Game Cube. It�s cheaper than the GBA and will let you play it on the big screen. You won�t be disappointed. The graphics aren�t amazing, but really, who has expected mobile games to look as good as they do now and for a portable RPG this game really delivers. This game is fun, action-packed, cheap, and overall impressive. |
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