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E3 2005: Retro Games Are More Than Just Antiques
Posted December 31, 1969 by Matt Wetsel
Intellivision is working hard to keep gaming simple, fun, entertaining
Among all of the booths here at E3, most people think the most exciting things to see are the Playstation 3, the Xbox 360, Nintendo's new Gameboy Micro, and Zelda, among others. Some people could care less about Nintendo. Others hate Microsoft and don't have any interest in their presentations. But in Kentia Hall there's a booth that very few gamers couldn't walk by without taking an interest. Coleco has had their History of Videogames exhibit for the past few years, but it's especially important as we enter the next generation of digital entertainment. The line to play the new Zelda game is over an hour long - a line I'd gladly stand in. But also waited in line to play the original Atari Star Wars arcade game, complete with vector graphics, and I had just as much fun playing the original Donkey Kong arcade machine as I did Soul Calibur 3. But how come?
Because they're still fun. And the people at Coleco realize this. The
Atari 2600s, the Commodore 64s, and the Asteroids of the past are more
than just antiques; they're the reason that we have games like Halo 2,
Grand Theft Auto, and Metal Gear Solid. Most gamers don't even realize
how entertaining some of these older titles can be, scoffing at their
simplicity, but anyone who's played the multiplayer on Yoshi's Touch and Go for the Nintendo DS probably knows that simple doesn't always equate to boring.
E3's Video Game Museum was graced by everything from Atari 2600's to Nintendo Power Gloves, and everything in between.
Old games have influenced more than just the games of today. Into the Pixel, an art exhibit on display at this years E3, features original art from many different artists with the subject matter entirely on video games. Not limited to a single art medium, sound effects and music have found their way into incredible albums by artists like Beck, into concert halls with Nobuo Uematsu's masterpieces, and into the hearts of many gamers the world over. A few years ago, Intellevision released a cd compiled of many composers who generously updated original game tracks. That single release has evolved into the division known as "Intellevision Music" which deals specifically with signing artists for making music for or relating to video games. Their first release will be an group known as 8 Bit Weapon, a duo who makes modern music using classic video game consoles, obsolete computers, and old school synthesizers. If you see Keith Robinson driving around in his '65 Mustang convertible, you might make note of his liscense plate's reference to video games. He and the rest of Intellivision Inc. recognize how important video games are, both past and present, not just to the industry or other gamers, but to our overall culture. Aside from the great conversations you can get into with him, Robinson's booth is one of my favorite's here at E3 because it's all about having fun, and it's wonderful to see a company working so hard to keep that spirit alive in the industry. More than just artifacts: we owe a lot to these simple machines. |
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