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GDC 2005: 7th Annual Independent Games Festival Awards
Posted December 31, 1969 by Rick Bushie
The Independent Games Festival Awards at
GDC celebrated the efforts of independent developers all across the
world. Over 160 entries from 11 countries were received for the award,
by the time the conference came around, that number had been dropped to
12 finalists. The nominees were split into two categories: Downloadable
and Open, and there were six total awards per category plus one winner
of Cartoon Network?s Project GoldMaster award which gives the winners
an exclusive contract for Cartoon Network?s Power Play section.
The Independent Games Festival Awards at GDC celebrated the efforts of independent developers all across the world. Over 160 entries from 11 countries were received for the award, by the time the conference came around, that number had been dropped to 12 finalists. The nominees were split into two categories: Downloadable and Open, and there were six total awards per category plus one winner of Cartoon Network?s Project GoldMaster award which gives the winners an exclusive contract for Cartoon Network?s Power Play section.
The six awards were: Innovation in Audio, Innovation in Visual Arts, Technical Excellence, Innovation in Game Design, Audience Award (decided by popular vote) and the Seumus McNally Grand Prize. Winners of the first six awards received a grant of a thousand dollars, and winners of the Grand Prize receive a whopping fifteen thousand dollars.
Innovation in Audio - Global Defense Network by Evertt.com, LLC
Game Design - Wik and the Fable of Souls by Reflexive Entertainment
Innovation in Audio - Steer Madness by Veggie Games Inc.
By Rick Bushie, News Editor |
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